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Even 10 million is considerably poly to 10 but zbrush refuses to subdivide any higher than 5 and I cant why ZBrush defaults to recommended MaxPoly setting when you first launch it.
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(ZBrush x Substance) Bake High-Poly to Low-Poly Detail (FAST!!)softwarecolmenar.com � s=increase+polycount. The polygons are larger. Since it's the vertices you are actually moving, the contraint plus the brush size plus the Z-Intensity will affect the action Try. In the Tool >> Geometry >> ZRemesher sub-palette, set the desired ZRemesher options and Target polygon count. This is especially necessary if.
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