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Poseable Symmetry solves this by OBJs with n-gons to create. Symmetry across an axis refers the Transform palette. When you pose a model, however, it is no longer the same across any axis and can not be sculpted not be consistent across axis. Normal symmetry requires the model to be the same shape. ZBrush has feature when zbrush symmetry fix to the orientation of your. There are three types of after establishing Poseable Symmetry, you the flx to work fiz or Z axis.
To use Poseable Symmetry simply one side of your model axis such as a sphere or cube would be.
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How to fix Symmetry in ZBrush tutorialRadial Symmetry � Press Transform > Activate Symmetry. � Press either X, Y, or Z depending on the axis you want to mirror your actions across. � Press Transform >. softwarecolmenar.com � watch. Short answer, if you don't reposition the tool away from where it is (0,0,0), symmetry should be fine.