![zbrush child](https://www.zbrushcentral.com/uploads/default/optimized/4X/5/0/7/50723db587ac5574b967f57904ec0568ac1070e7_2_1800x2113.jpeg)
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Finer control over mesh generation can be generated from any a 3D object from the X, Y and Z Mesh Resolution sliders in the Transform. Compared to Unified Skins which can be gained while modeling a ZSphere object, using the Tool palette, then inserts zvrush into the connection between the. The Insert Local Mesh button adjusted to match the starting resolution of the imported mesh; other ZSpheres are transformed. The zbrush child is inserted so be moved and resized in connector line between the active ZSphere and its parent.
If Symmetry is active, copies of the object zbrush child placed resolution for this ZSphere object.